3D landscapes of planets and stars: for many solar system bodies actual data from space probes is used for uncharted and procedural planets the surface is generated procedurally on the GPU.Volumetric 3D models of galaxies and nebulae with interstellar dust clouds.Display of orbital paths of celestial objects, their rotation and motion vectors, labels and markers, celestial grid, current selection pointer and user velocity vector.
The observer is free to move around the universe.Uncharted regions of space feature procedurally generated objects: galaxies, stars, star clusters, nebulae and planetary systems.Known celestial objects are represented using data from the catalogs: galaxies (NGC/IC), stars (HIPPARCOS), star clusters, nebulae, planets (our Solar system data and known extrasolar planets).All types of celestial objects are represented: galaxies, nebulae, stars and star clusters, planets and moons, comets and asteroids.Features In this screenshot, every star can be visited by using the WASD keys and mouse. Areas of the known universe are represented using actual astronomical data, while regions uncharted by astronomy are generated procedurally. The program allows players to explore the universe in three dimensions, from planet Earth to the most distant galaxies. SpaceEngine is a free space simulation program and game engine developed by Russian astronomer and programmer Vladimir Romanyuk.